AquaHarmony
I took aqua in the latin origin, which relates to Aquaculture. So I made this small little game about raising fish in a pond. It isn't super polished since I didn't have a lot of time, but it's nice to have on in the background while you play other jam games!
Some tips, you can't sell fish if you only have 2 or less. When fish age they sell for more. Fish that hatch from more expensive eggs eventually will sell for more than the cheaper egg' fish.
Enjoy!
Art Credits:
LimeZu - Modern Exteriors
Comments
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Need some variation in the eggs.
Something is off with the scaling, can progress to the highest eggs and unlimited money too quick
10 minutes game.
I did enjoy it
A required time to complete, limit, or cooldown on breeding would slow things down and make the game last
Game not loading. Firefox.
still waiting on run dependencies: Pixel Game Jam 2024.js:14050:18
dependency: wasm-instantiate Pixel Game Jam 2024.js:14050:18
(end of list) Pixel Game Jam 2024.js:14050:18
seems to be a Godot bug with Firefox, should work in Chrome.